10/7/2023 0 Comments Tv tropes postal 2For instance, in the Bridgekeeper special encounter, the Bridgekeeper asks the question "Which non-player character from Fallout 1 survived to appear in the sequel, although the said person may be now very old?" The Chosen One can answer "Huh old?", which the Bridgekeeper accepts because by coincidence, Harold is a viable answer. The Fool: A low-Intelligence Chosen One can come across as this.The basic function is the same though: a physically weak character that, with some leveling and patience, can eventually defeat the most powerful enemies effortlessly (with words rather than magic here). Given that the Fallout setting lacks magic, the "mage" is rather a diplomat. Fighter, Mage, Thief: Like in the first game, the three pre-made characters fill this archetype: Narg (fighter), Mingan (thief) and Chitsa (mage).Sleep with either Angela or Leslie Anne Bishop without a condom, and the ending slide will state they have a son who never learns who his father was, but grows up to do some very badass things. Disappeared Dad: The Chosen One himself can potentially be this.Even when their village is destroyed, they track down the murderers and made them pay. Determinator: The Chosen One does not give up.Deadpan Snarker: There is almost always a snarky dialogue option available. It is also possible to assassinate people by making them overdose on Super Stimpaks. Deadly Doctor: If you get to a certain rank of the Doctor skill, you can take the Living Anatomy perk which raises damage against organic enemies.Mainly that he was a generally heroic figure (the Golden Ending paths are canonized for, among other settlements, New Reno and Broken Hills), recruited Marcus and stormed the oil rig with him, was friendly to the NCR (helping them integrate Vault 15 and Redding), and was most likely male (given the reference to a "Mr. Cutting Off the Branches: Fallout: New Vegas establishes a few things about the Chosen One.After a few towns, however, you slowly acclimate to this new world, and by the end of the game your dialogue options become a non-stop barrage of sarcasm. The Chosen One is much more extreme - starting off totally ignorant to the ways of civilization, many dialogue options in the early game paint them as a Wide-Eyed Idealist. Contrasting Sequel Main Character: The Vault Dweller was generally a level-headed individual - while initially confused by some aspects of the wasteland, dialogue options throughout the game generally maintained a consistent level of straightforwardness, with the occasional opportunity for some snarking.If you try to present yourself as "the chosen one" to anyone outside of your village you are treated as a complete joke. You have the title of "the chosen one" mostly because you are the grand-child of the Vault Dweller, and partly because there aren't that many other viable candidates. Been There, Shaped History: In a certain (likely non-canon) special encounter, they break the water chip.Barbarian Hero: Although just how much you choose to run with the idea is up to you, invariably you come from a primitive tribe and are sent into the world with a spear and whatever you can scavenge.Bishop, who later goes on to take over the New Reno families at the age of 13. If male, you can sire an illegitimate son, Mr.
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